3DS MAX and object name in blitz

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Hay all.

I have this pole model, At the end of the pole I have a small box which I gave the name node1.

Im trying in code to load the model, find the box and hide it. as well as get its global x,y,z

Any help would be good.

I tried the following.

Global oak=LoadMesh("trees\oak\oak.b3d")
t=FindChild(oak,"node1")
DebugLog t

But just got 0 in reply. Iv tried it in both .3ds and b3d