I am a bit dubious about the merits of using this.
I thought that if you copied an object , there would be next to no overhead, but things soon slow down if you copy an object say 20 or 30 times.
I thought the whole point of instances was that you could make huge scenes without fps slowdown.
I thought that if you copied an object , there would be next to no overhead, but things soon slow down if you copy an object say 20 or 30 times.
I thought the whole point of instances was that you could make huge scenes without fps slowdown.