smoke effects

Blitz3D Forums/Blitz3D Programming/smoke effects

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Yea, ain't the cleanest it could be tho, but it works.

Parameters that can get passed:

x,y,z location of emittor
spread of emittor,
xspeed, yspeed, zspeed,
particle size,
rotation speed,
align to camera options,
generation_rate,
particle life time,
particle count per emittor,
emittor life time ( -1=infinate )

I'm at college the now, so i can't post any source, as i don't have access to it :)