Animated mesh with multiple weights

Blitz3D Forums/Blitz3D Programming/Animated mesh with multiple weights

This is fantastic news. It definitely changes what can be done with Blitz. Thanks Mark!

Sswift's question is a good one - if a program exports data where the vert has more than 4 bones assigned, will it strip out the bones with the lowest influence? This might help avoid problems with models exported via enveloping.