Blitz Pipeline.. Please help :(

Miscellaneous Forums/Content Creation Tools/Blitz Pipeline.. Please help :(

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

i have been trying to export from 3ds max 6 to b3d format for about 3 months now and cant get it :( i have the latest version of b pipeline, the max 6 patch from here
http://www.onigirl.com/pipeline/

, and the latest version of blitz. i can get meshes and basic animations to export fine, but anything with bones will not export the animation. I use the skin modifier to attach a simple mesh man to a biped,i also:

'check "Rigid Vertices" under Advanced Parameters in the Skin modifier'

as stated in tbe b-pipeline help. it also tells me to:

Check "Vertex Weights " in the Export Dialog to export bones

but i dont have this option in my export dialogue :( i have compared the image of the export dialogue in the help at:

http://www.onigirl.com/pipeline/

and it is different to the one i have, even tho i have the latest edition.... can anyone help me plz? what am i doing wrong?