Collisions. elp.

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TeraBit . could you possibly explain that a bit more or provide an example. of how to do that.

Say a bullet is about 16*16 circle. and the alien is about 16*32 rough size.

The problem is that some times the bullet can pass over the alien. so I need a way to keep moving the bullet as fast as I am now but at the same time get really good collisions.