Animated mesh with multiple weights

Blitz3D Forums/Blitz3D Programming/Animated mesh with multiple weights

I'd venture to say this is probably the single most important feature missing from Blitz. All the fancy pants stuff like bump maps, stencil shadows and shaders, and even less exciting but useful things like DXTC and more UV sets pale into insignificance compared to the ability to have some well animated characters in our games. I hope this makes it in.