Now heres another related question...
Using blitz itself I am using texturefilter,4 to make black transparent. Works fine without any modification to the alpha mapping on the model.
Now, without changing the model in any way, is there a way to tell blitz to use another colour rather than black to make transparent.
Like I said a value of 4 defaults to black transparent. can this be changed ?
Using blitz itself I am using texturefilter,4 to make black transparent. Works fine without any modification to the alpha mapping on the model.
Now, without changing the model in any way, is there a way to tell blitz to use another colour rather than black to make transparent.
Like I said a value of 4 defaults to black transparent. can this be changed ?