Project PLASMA FPS 2004: Thread 3

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 3

Oh, yeah, Ruz, BTW, maybe we gonna have to darken the RedBrons Texture a bit, so it might fit better in the current level ambience. Or maybe we simply brighten the lightmap, although this will maybe lower the contrast to fully lighten zones.