Here`s an idea that might work ok.
Have the snow sprites falling down ect ect then you could simply alter the texture of the terrain to a snow white and edit the heightmap to add a little hight to snowed area`s over time :-)
Have the snow sprites falling down ect ect then you could simply alter the texture of the terrain to a snow white and edit the heightmap to add a little hight to snowed area`s over time :-)