Transparent Areas on models

Blitz3D Forums/Blitz3D Programming/Transparent Areas on models

I have seen some posts relating to this but have not been able to sort it out.

heres the question..

I have a .b3d model created and exported from milkshape..

I want the black areas of the texture to appear transparent when loaded. The texture is loaded from a single bmp file associated and exported with the model, therefore it is mot actually loaded in the game separately from the loadmesh command.