B3D meshes & Lighting

Blitz3D Forums/Blitz3D Programming/B3D meshes & Lighting

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BSP Factory 1.0 exports the map with the fullbright flag on. This is because the BSP is intended to be illuminated using lightmaps.

BSP Factory 1.1 does not export maps with the fullbright flag on. This is because BSPf1.1 allows you to define shiny surfaces (with specular highlights), and they are not visible when the fullbright flag is enabled. You should set the ambient light to 255,255,255, or enable the fullbright flag yourself.