license of bsp, md2 and md2

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There are plenty of freeware utilities by indie's for making bsp's.
True for Half-Life BSPs, but not for Quake3 ones. There are plenty of free MAP EDITORS, but all of them use id tools to compile the BSP. Blitz3D only supports Quake3 BSPs, that's why I made BSP Factory, to be able to use Half-Life BSPs (previously converted to .b3d format with BSP Factory).