I have been working with some texturing effects.
Looks like you are looking at the same problems that I have been looking at for about a month.
Textures look great on terrain with a height map and light map.. However. land detail is vague and the textures copys over the whole world.
In order to textures diffrent areas of the world with diffrent textures I think we need to focus or attention on position textures.
posibly load more then one texture.
been testing and still testing..
I am looking to get a effect from blitz such as you can get with Big World Editor. It dont look like this will be easy...
But I bet the effect would be posible.
Thanks,
Shawn Gaughan
http://www.nemesisstudios.com/
Looks like you are looking at the same problems that I have been looking at for about a month.
Textures look great on terrain with a height map and light map.. However. land detail is vague and the textures copys over the whole world.
In order to textures diffrent areas of the world with diffrent textures I think we need to focus or attention on position textures.
posibly load more then one texture.
been testing and still testing..
I am looking to get a effect from blitz such as you can get with Big World Editor. It dont look like this will be easy...
But I bet the effect would be posible.
Thanks,
Shawn Gaughan
http://www.nemesisstudios.com/