EntityTexture Question

Blitz3D Forums/Blitz3D Programming/EntityTexture Question

I have been working with some texturing effects.

Looks like you are looking at the same problems that I have been looking at for about a month.

Textures look great on terrain with a height map and light map.. However. land detail is vague and the textures copys over the whole world.

In order to textures diffrent areas of the world with diffrent textures I think we need to focus or attention on position textures.

posibly load more then one texture.

been testing and still testing..

I am looking to get a effect from blitz such as you can get with Big World Editor. It dont look like this will be easy...


But I bet the effect would be posible.

Thanks,
Shawn Gaughan

http://www.nemesisstudios.com/