exiting animation loop

Blitz3D Forums/Blitz3D Programming/exiting animation loop

although there are still problems when for example if no keys are down you have have the idle as the default sequence
just reinserting

If AnimSeq(p\model)<>2 ;(depending on animation)
Animate p\model,1,.5,2,.5
EndIf

EndIf

after every sequence dosn't work.