Tileslide Game

BlitzPlus Forums/BlitzPlus Programming/Tileslide Game

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Pretty cool!

I have some suggestions:

1) Use bitmap fonts for displaying the Best Scores list -- I have my system set to use small fonts, and they're unreadable with all those colors. It's also not centered...

2) Allow the user to click the mouse instead of pressing any key to leave the Best Scores list

3) Allow the user to "import" their own pictures, such that the game remembers them (location, name, etc) and it lists them out (instead of the user having to navigate directory structures every time).

4) Track high scores not only by level, but by picture too, since some are inherently more difficult than others.

5) Allow the user to enter his name for High Scores.

6) BUG: When a game is in progress, the timer continues to tick if the user leaves the Window focus or opens up the menu/best scores/ etc. Catch the Begin and End Modal events, for instance, and stop the timer between them.

7) There are no accelerator keys for the menu options (besides &File)

8) BUG: Mouse clicking doesn't work right (wrong coordinates) if the window is resized (manually or automatically) -- that is, if there's any black around the edges of the picture (canvas, I assume)

9) BUG: The window won't resize correctly for smaller pictures

I thought it was pretty cool though. This would be great on a pocket PC or some such.