exiting animation loop

Blitz3D Forums/Blitz3D Programming/exiting animation loop

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

yeah i jsut never thought of dong that:

If AnimSeq(p\model)<>2

can't see the wood for trees sometimes