B3D meshes & Lighting

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For the above screens, all the parameters and effects applied to the mesh and textures are here:

structure=LoadMesh (Level$+"\Structure.b3d")
PositionEntity structure,260,20,600
ScaleEntity structure,0.1,0.1,0.1
structex=LoadTexture(Level$+"\Structex.bmp",73)
structexdetail=LoadTexture(Level$+"\Bricks.bmp",9)
ScaleTexture structexdetail,16,16
EntityShininess structure,0.5
EntityFX structure,2
LightMesh structure,50,80,7

		TextureBlend structexdetail,2
		EntityTexture structure,structex,0,0
		EntityTexture structure,structexdetail,0,1
		
EntityType structure,2


I included that LightMesh command to see if that affected anything. If I remove the LightMesh and EntityFX commands,it makes no difference...