For the above screens, all the parameters and effects applied to the mesh and textures are here:
I included that LightMesh command to see if that affected anything. If I remove the LightMesh and EntityFX commands,it makes no difference...
structure=LoadMesh (Level$+"\Structure.b3d") PositionEntity structure,260,20,600 ScaleEntity structure,0.1,0.1,0.1 structex=LoadTexture(Level$+"\Structex.bmp",73) structexdetail=LoadTexture(Level$+"\Bricks.bmp",9) ScaleTexture structexdetail,16,16 EntityShininess structure,0.5 EntityFX structure,2 LightMesh structure,50,80,7 TextureBlend structexdetail,2 EntityTexture structure,structex,0,0 EntityTexture structure,structexdetail,0,1 EntityType structure,2
I included that LightMesh command to see if that affected anything. If I remove the LightMesh and EntityFX commands,it makes no difference...