Creating Water Surfaces - Any tips on how to achieve it

Blitz3D Forums/Blitz3D Programming/Creating Water Surfaces - Any tips on how to achieve it

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>Problem with mirrors is they're a bit too Planar, and can
>be 'over-reflective'. Okay if you have a large or multiple
>water sources and a defined water level - otherwise,
>they're not too great.

And yet it is a perfectly reasonable answer to the question asked. I am sure that MATTY will try it out and choose whatever approach suits his game!

Andy