Also frank, the problem is that the b3d pipline imports meshes back to front so I have to export them backwards so they come out correct in game.
its correct in the demo I supplied so how come its wonky ?
BTW how was the framerate with all those bots, did they look ok?
its correct in the demo I supplied so how come its wonky ?
BTW how was the framerate with all those bots, did they look ok?