Project PLASMA FPS 2004: Thread 3

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 3

also you can have however many frames you want for each animation, but is nice to keep the file sizes as small as possible.
the characters in the ps2 game I worked on had about 2000 frames of animation.
BTW i have just done a few more animations
a 'hit' and 'fire'.
came out ok. i am going to do some dying sequences today

Frank/jfk, are you going to write custom animation stuff to handle all the diiferent poses/sequences.Probably be quite tricky to sort out.