Just wondering.
Can we have different amount of frames for a movement, ex. running, than another character?
For example if the RebBrun model has 20 frames for running,
do all other models have to have 20 frames for running as well?
What if we get some non-humanoid characters?
====================
Should the models be animated from the same point in space?
Can there be animation used that moves the character to another point in space?
Example: If a model was animated to look like it's climbing
a ladder, can the model be animated to actually move up?
Meaning the model's animation starts at the bottom of the ladder and the animation finishes at the top.
OR, the model's animation starts and finishes at the bottom of the ladder. (The arms and legs move, thats it.)
It hard to describe but hopefully you understand.
* * * * * * * *
BTW, I vote for a new sticky post.
Can we have different amount of frames for a movement, ex. running, than another character?
For example if the RebBrun model has 20 frames for running,
do all other models have to have 20 frames for running as well?
What if we get some non-humanoid characters?
====================
Should the models be animated from the same point in space?
Can there be animation used that moves the character to another point in space?
Example: If a model was animated to look like it's climbing
a ladder, can the model be animated to actually move up?
Meaning the model's animation starts at the bottom of the ladder and the animation finishes at the top.
OR, the model's animation starts and finishes at the bottom of the ladder. (The arms and legs move, thats it.)
It hard to describe but hopefully you understand.
* * * * * * * *
BTW, I vote for a new sticky post.