ill give that a try
[EDIT]
got it.. using marks castle code for tweening i had to make these variables global.
framePeriod
frameTime
then when the unpause was hit this had to be done
framePeriod = 1000 / gameFPS
frameTime = MilliSecs () - framePeriod
that reset the logic counters so that it was fresh again and did not count any passed time.
thanks
[EDIT]
got it.. using marks castle code for tweening i had to make these variables global.
framePeriod
frameTime
then when the unpause was hit this had to be done
framePeriod = 1000 / gameFPS
frameTime = MilliSecs () - framePeriod
that reset the logic counters so that it was fresh again and did not count any passed time.
thanks