Project PLASMA FPS 2004: Thread 3

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 3

Ruz

I did not receive any files:( My forwarding service limits email size. The forwarding service is disabled. Please resend at your earliest convenience. Thank you.

Ash

Amazing Work! Its in the top post.

dangerdave

My access to project page is not working. Please assist.

jfk,

The levelloader for the editor and engine should be the same, in fact the same function. Wrapper no prob. I would suggest a list of objects and properties, starting with Door.
;Type Version

Type Door
	Field Id%
	Field typeid%
	Field entity%
	Field close.vector
	Field open.vector
	Field speed#
	Field state%
End Type

;Array version

Const DOOR_MAX%=24
Dim door_type%(DOOR_MAX%)
Dim door_entity%(DOOR_MAX%)
Dim door_close_x#(DOOR_MAX%)
Dim door_close_y#(DOOR_MAX%)
Dim door_close_z#(DOOR_MAX%)
Dim door_open_x#(DOOR_MAX%)
Dim door_open_y#(DOOR_MAX%)
Dim door_open_z#(DOOR_MAX%)
Dim door_speed#(DOOR_MAX%)
Dim door_state%(DOOR_MAX%)
We can modify properties as needed. I have ideas for other objects as well (ie ladders, platforms, etc) but more interested in seeing what others have.