for example if you have an idle animation looping.
when the conditions are met to end the loop( probably you pressed another key), the animation cycles until the end of the idle sequence
how can you exit the loop instantly.
the upshot of this is that if you are standing and idleing, when you walk off, the idle animation is still playing.
look really crap
when the conditions are met to end the loop( probably you pressed another key), the animation cycles until the end of the idle sequence
how can you exit the loop instantly.
the upshot of this is that if you are standing and idleing, when you walk off, the idle animation is still playing.
look really crap