Which GUI is complete for Blitz3D???

Blitz3D Forums/Blitz3D Programming/Which GUI is complete for Blitz3D???

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Sorry Guy's..... I just figured it out!

What I was doing wrong was my main window for my level editor is called: win0001 and my test window is called:
win002

I was typing it in like this:

SendMessage( win001, "WM_SETMODAL", True )


It should of been like this instead:

SendMessage( win002, "WM_SETMODAL", True )


However though... The documentation that came with BlitzUI
isn't complete!!! In the web-document of BlitzUI half of the
link's do not work at all! The above command "WM_SETMODAL"
doesn't work in the web based instructions. So you might say I was kind'a shooting in the dark here because I got no description of this command message, nor it's proper syntax
either!!! I am hoping that the developers of this fine Gui
will correct the web-based instructions real soon so other's wont have these problems when trying to use their
Gui! However though! Im' now very happy with the results!

I am assuming now that the instruction here means this:

SendMessage( win002, "WM_SETMODAL", True )


Set the control to the currently opened window while all others are disabled. But once again! How was anybody to really know that considering that there is no documentation
explaining it's use and it's syntax??? Im' sure that word will get around and the matter's will be dealt with in short! Anyways... Thank's anyways guys....