Which is faster?

Blitz3D Forums/Blitz3D Programming/Which is faster?

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1 1024x1024 texture or
4 512x512 textures?

I know surface count *should* be the deciding factor here, but when I merged (baked) all my textures into one big one, there *seemed* to be a slowdown :/

Could just be my imagination though - I haven't done any conclusive FPS tests - so I thought I'd ask before wasting my time ;)