i'm using HideEntity.
I've runned another test:
I've removed the shadowmaps (assigned to the entity) it does about 10 FPS increasment
then i removed the main textures (assigned to the surfaces) this does about 40-50 FPS increasment
I've runned another test:
I've removed the shadowmaps (assigned to the entity) it does about 10 FPS increasment
then i removed the main textures (assigned to the surfaces) this does about 40-50 FPS increasment