i've runned another test with all textures stored in VRAM (flag 256) ... then there is no FPS increase at all with hidden surface removal on !
Well, that points to a texture issue .. but i can't figure out what exactly this can be.
Did anyone know more about that internal render stuff ?
Well, that points to a texture issue .. but i can't figure out what exactly this can be.
Did anyone know more about that internal render stuff ?