Jumping again

Blitz3D Forums/Blitz3D Programming/Jumping again

I double that, a short distance linpick is the best way.

p=linepick(x,y,z,0,-.91,0,0); assuming your player is 1.8 blitz units tall.
if p<>0 then jump

collision will prevent climbing up walls in the same time. plus you can check pickedNX etc. to limit the legal slope.