MAKE SURE TO UNINSTALL ANY PREVIOUS VERSION OF THE DEMO!
Fellow Blitzers, I'm experimenting with a new demo for Aerial Antics after reading up some more information on Dexterity. It says you can increase your sales by an order of magnitude by placing your Buy Now button in more places and also by showing off more content that the users will experience (though it doesn't have to be playable).
I decided that a really easy demo isn't such a good thing. Marble Blast does very well and I in fact bought it (well my brother did but I would have if he didn't) after I beat the really hard level at the end of the Gold demo. It seems like a very good thing to have some sort of challenge in the game as it makes people spend more time with it. As such I added a pretty difficult level which also looks spectacular. I figure someone may not beat it their first night out, but it might possibly stop the player from wiping it off the hard drive as well.
In this new demo I've retained the original 5 levels, added a bonus challenge level and then added a non-playable video level showing off a little more of what you'll get in the whole package on top of adding a Buy Now button which is dispayed in the upper left hand corner during gameplay and can be pressed when the game is paused.
Let me know how this demo makes you feel about the game. Does it wow you more? The original demo was pretty tame and in this I decided to show a few of the more exciting moments the game contains.
Does the challenge level frustrate you too much? It's pretty deep into the game but with a gamepad and some patience my mother could beat it. I feel the last level in the Marble Blast Gold demo is much more difficult. What do you think?
So all the questions in line:
Does it wow you?
Does the challenge level frustrate you too much?
How much time does it take you to go through this demo?
Do you want to buy it?
If not, what would you like to see that would make you purchase the game?
If you just don't like it, what is it that you think you don't like?
We're true indie professionals at Leadfoot who are going to stick with our game until it absolutely rules. The Blitz community already rules and we really appreciate and need all your support to help us go the distance.
Play the experiment demo here:
http://www.leadfootproductions.com/Install-Aerial-Antics-Demo.exe
(It's no longer an experiment, I've made it the normal demo to see what it does as far as conversion.)
MAKE SURE TO UNINSTALL ANY PREVIOUS VERSION OF THE DEMO!
Fellow Blitzers, I'm experimenting with a new demo for Aerial Antics after reading up some more information on Dexterity. It says you can increase your sales by an order of magnitude by placing your Buy Now button in more places and also by showing off more content that the users will experience (though it doesn't have to be playable).
I decided that a really easy demo isn't such a good thing. Marble Blast does very well and I in fact bought it (well my brother did but I would have if he didn't) after I beat the really hard level at the end of the Gold demo. It seems like a very good thing to have some sort of challenge in the game as it makes people spend more time with it. As such I added a pretty difficult level which also looks spectacular. I figure someone may not beat it their first night out, but it might possibly stop the player from wiping it off the hard drive as well.
In this new demo I've retained the original 5 levels, added a bonus challenge level and then added a non-playable video level showing off a little more of what you'll get in the whole package on top of adding a Buy Now button which is dispayed in the upper left hand corner during gameplay and can be pressed when the game is paused.
Let me know how this demo makes you feel about the game. Does it wow you more? The original demo was pretty tame and in this I decided to show a few of the more exciting moments the game contains.
Does the challenge level frustrate you too much? It's pretty deep into the game but with a gamepad and some patience my mother could beat it. I feel the last level in the Marble Blast Gold demo is much more difficult. What do you think?
So all the questions in line:
Does it wow you?
Does the challenge level frustrate you too much?
How much time does it take you to go through this demo?
Do you want to buy it?
If not, what would you like to see that would make you purchase the game?
If you just don't like it, what is it that you think you don't like?
We're true indie professionals at Leadfoot who are going to stick with our game until it absolutely rules. The Blitz community already rules and we really appreciate and need all your support to help us go the distance.
Play the experiment demo here:
http://www.leadfootproductions.com/Install-Aerial-Antics-Demo.exe
(It's no longer an experiment, I've made it the normal demo to see what it does as far as conversion.)
MAKE SURE TO UNINSTALL ANY PREVIOUS VERSION OF THE DEMO!