my mistake - I thought c$=entityclass$(entity) would return an empty string when the entity does not exist. but in fact it produces an "Entity does not exist" Runtime Error.
check for existence of entity
Blitz3D Forums/Blitz3D Programming/check for existence of entityThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.