Ok, I'm gonna have to find a different rendering method for the 3d viewport gadgets... thanks for the feedback everyone.
Oh btw, I have written a converter that will transform BlitzUI code into F-UI code... I didn't have to make any changes to the converted code in order to make it compile with F-UI either :) I'm not guaranteeing that will be the case for everyone though, but even if it isn't it should be close enough.
Oh btw, I have written a converter that will transform BlitzUI code into F-UI code... I didn't have to make any changes to the converted code in order to make it compile with F-UI either :) I'm not guaranteeing that will be the case for everyone though, but even if it isn't it should be close enough.