I found that there are a ton of reasons why models can crash a blitz program. Someone will always find something you didn't think of or was output in a strange format.
Perhaps your other models do not have associated textures with all of their surfaces? Things like that can be a pain for a Mesh Painting program!
Perhaps your other models do not have associated textures with all of their surfaces? Things like that can be a pain for a Mesh Painting program!