Here is a simple technique for creating an animstrip:
;TotalWidth=Individual Frame Width*Number of Frames in total
TotalWidth=NumberofFrames*SpriteWidth
MyImage=CreateImage(TotalWidth,Height)
Dim MyFrame(NumberOfFrames)
for i=1 to NumberOfFrames
MyFrame(i)=loadimage("FileName in some format that includes a numeric identifier")
;Such as MyBitmap1.bmp, MyBitmap2.bmp MyBitmap3.bmp
;which can be loaded as MyFrame(i)=loadimage("MyBitmap"+Str(i)+".bmp")
;
setbuffer imagebuffer(MyImage)
DrawImage MyFrame(i),(i-1)*ImageWidth(MyFrame(i)),0
next
saveimage (MyImage,"Filename.bmp")
end
;TotalWidth=Individual Frame Width*Number of Frames in total
TotalWidth=NumberofFrames*SpriteWidth
MyImage=CreateImage(TotalWidth,Height)
Dim MyFrame(NumberOfFrames)
for i=1 to NumberOfFrames
MyFrame(i)=loadimage("FileName in some format that includes a numeric identifier")
;Such as MyBitmap1.bmp, MyBitmap2.bmp MyBitmap3.bmp
;which can be loaded as MyFrame(i)=loadimage("MyBitmap"+Str(i)+".bmp")
;
setbuffer imagebuffer(MyImage)
DrawImage MyFrame(i),(i-1)*ImageWidth(MyFrame(i)),0
next
saveimage (MyImage,"Filename.bmp")
end