SpeedTree in Blitz3d

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True true sswift..

Hey guys, sswift's been hard at work optimizing the quad rotation funcs. The results are amazing, heres a test with 10k quads loaded into the scene. Using hi-res 512x512 texture skins... No lod,no trunks, no degration, no clipping added yet and still it cranked out 30fps. A normal forest would be less then 1/4 this amount.. Great things in store!

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