check for existence of entity

Blitz3D Forums/Blitz3D Programming/check for existence of entity

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

True, and in my original post I mention that I've been trying. For DAYS. And I may have finally figured it out; I've been running the latest build for over an hour straight now with no error (whereas before I'd get the error on average within 10 minutes.) Still, since I cannot be 100% it's fixed (it was very infrequent in the frist place after all,) I'd really like to have error checking as a failsafe.

As for your suggestion, ooh I really don't want to do something that dangerous. But thanks for the tip anyway; that may come in useful some day.

EDIT: Whoah, cross-post. I only read your first post before responding.