Character Shadows

Blitz3D Forums/Blitz3D Programming/Character Shadows

Sswift, by true shadows i meant stenciled, I would just like to be able to cast basic stenciled shadows for more than 5 entites on a fairly complex level at a decent speed.
With Island Storm I have had to use basic fake shadows, just to keep the framerate, I have tried to switch from them to your system when the player gets closer, but the framerate dies, when casting onto a large .b3d with lots of textures.