Character Shadows

Blitz3D Forums/Blitz3D Programming/Character Shadows

"Einstein said that light is a particle that behaves like a wave."

Uh huuuh. :-)

<Backs aaway slowly>


Mirror system huh? I'll think about it. But it probably wouldn't be very fast. For every mirror you would, effectively, need to render the entire scene again, just from a slightly different viewpoint.

Someone made a mirror system already. I don't know if it's in the code archives or not. It's not a perfect mirror though. Stuff looks funny if the mirror is at too great of an angle relative to the camera.