I've looked in the code archives and through the forums, but I need additional help understanding how to have a shadow cast for my character.
In other languages you can use a hardware call to cast a shadow, is there such a thing in B3D?
I am using B3D 1.85.
thanx in advance for your help.
In other languages you can use a hardware call to cast a shadow, is there such a thing in B3D?
I am using B3D 1.85.
thanx in advance for your help.