or this line:
...is within a function, and ss1 is not declared as Global (or passed into the function)
If (ss1\offsetx + ss1x < 0)
...is within a function, and ss1 is not declared as Global (or passed into the function)
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.
If (ss1\offsetx + ss1x < 0)