Project PLASMA FPS 2004: Thread 3

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 3

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[/quote]but, I think we will go further with the plasma engine.[quote]

Agreed.

Ok. Just let me know what I can do to assist you. I'm going to continue to work on my version of the pathfinding system. Currently, there is a collision bug, open queue sort issue, and a close queue optimization problem I would like to solve. Next, study up on Blitz Animation System.

I'm also interested in your VIS Compiler NextGen, which unfortunately was removed from the code archives. Do you have this code available?