Project PLASMA FPS 2004: Thread 3

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 3

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jfk,

16 Millions Paths! Wow. We will obviously have to find a way to reduce this number or speed up the algo:)

Applying your method in a level map will yield better results for us to access its pathfinding performance and memory consumption.

Ruz,

Sorry, I'm not very good with level building. However, jfk, is an awesome level builder.