Applying an image to a sprite.

Blitz3D Forums/Blitz3D Beginners Area/Applying an image to a sprite.

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I think because you can't access the texture on an entity you'll need to keep a copy of the texture(s) image for each entity then when applying you simply set the buffer to the texture buffer drawimage at the right place/orientation and then reapply the texture.

However someone else might know a better way.