3DS MAX normals. :/

Blitz3D Forums/Blitz3D Programming/3DS MAX normals. :/

Hay all. I did this tank model on thursday, today I got round to looking at it in blitz and for some reason its flipped some of the normals of the model, so some parts not all are flipped. ??

I can set its entityfx to 16 to disable back culling and it fixes it but Id rather not have to do that. im wondering if there is any other way to re align max with blitz.

TBH im not sure why it looks ok on max but some parts are flipped in blitz.

Any help would be nice. thanks.