You prince you. So how soon will there be a new version of gile[s], with the improved obj loader, to download?
Oh, and I concur about the polygon count. Unless that's the only thing which is going to be on screen, in which case it'll probably be fine. 14,000 each is high if there are going to be several ships on screen but perfectly doable if you'll only have the one.
Oh, and I concur about the polygon count. Unless that's the only thing which is going to be on screen, in which case it'll probably be fine. 14,000 each is high if there are going to be several ships on screen but perfectly doable if you'll only have the one.