I think I got it working...Here is a screen from gile[s], with vertex lighting and no shadows:

You can download the b3d file here. There is no lightmapping or vertex lighting baked into it, so it should look just the same as in maya.
http://www.frecle.net/giles/download/spaceship.b3d
BTW: Funky ship, but you might want to cut down on the polygon count if you are gonna use it for realtime graphics.
skidracer: GREAT!

You can download the b3d file here. There is no lightmapping or vertex lighting baked into it, so it should look just the same as in maya.
http://www.frecle.net/giles/download/spaceship.b3d
BTW: Funky ship, but you might want to cut down on the polygon count if you are gonna use it for realtime graphics.
skidracer: GREAT!