Maya > Blitz3D probs

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I think I got it working...Here is a screen from gile[s], with vertex lighting and no shadows:



You can download the b3d file here. There is no lightmapping or vertex lighting baked into it, so it should look just the same as in maya.

http://www.frecle.net/giles/download/spaceship.b3d

BTW: Funky ship, but you might want to cut down on the polygon count if you are gonna use it for realtime graphics.

skidracer: GREAT!