skidracer: I'm actually using Blitz3D's native .x file loader, and then simply grab the info about materials and textures using the GetSurfaceBrush etc. commands. So I would be very interested in a loader that gave better access to all the data in the file.
I think it wouldn't be too hard to do a custom .x importer, but if you can do some magic with a userlib that would be awesome!
jhocking & napole0n: I'm messing with the vertex normals right now, it should not be a major problem to get it to work.
I think it wouldn't be too hard to do a custom .x importer, but if you can do some magic with a userlib that would be awesome!
jhocking & napole0n: I'm messing with the vertex normals right now, it should not be a major problem to get it to work.