Now that we're talking about gile[s], do you plan to support multiple imports in the future? Like: I load my landscape mesh, then import some trees and place them and afterwards import a house I had lying about in some other folder? Maybe I'm missing it (only played around with it for a few minutes), but now it seems you have to load an entire world at once, add lights and create a map. And start all the way over again when you want to change/add something.
Maya > Blitz3D probs
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