I recommend Ultimate Unwrap to anyone doing art for videogames, especially using Blitz3D, regardless of their modeling tool. Even if you have no need for the texture mapping tools (which are really good) it's file conversion abilities are excellent. It can open AND save to several animated file formats, including Milkshape .ms3d, .x, and .b3d
But remember, this isn't going to fix your smoothing problem. You can set the smoothing in Ultimate Unwrap and that will export perfectly, but it isn't obvious how to do so, so you'll probably be right back here asking that :)
But remember, this isn't going to fix your smoothing problem. You can set the smoothing in Ultimate Unwrap and that will export perfectly, but it isn't obvious how to do so, so you'll probably be right back here asking that :)